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WIZARD

Cartoon-style wizard character, created from a high-poly sculpt and later retopologized into a low-poly, game-ready model. The final version is rigged and animated, with hand-painted textures made in Substance Painter. All modeling, rigging, and animation were done in Blender, focusing on clean topology and an expressive, stylized look.

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© 2021 Creado por Irene Vicente con Wix.com

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