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GAMES

Victorian Murder Mystery

A stylized mystery game set in a Victorian-inspired world. I was responsible for creating and animating several characters and props, maintaining a cohesive visual style throughout the project. My work included modeling, texturing, rigging, and animation to bring the story and gameplay elements to life.

Emergence

Emergence is a semi-realistic space exploration game. I was responsible for modeling and texturing various buildings and decorative assets used in space stations and planetary outposts. The designs aimed to balance realism with stylized touches, fitting the game's atmospheric sci-fi aesthetic.

Wonderwood Academy

​This project was created for a fantasy-themed game set in a magical academy. I led the art direction and was responsible for modeling, texturing, and animating characters, creatures, and environment assets. I also designed modular classroom and dormitory elements, decorated key areas like the enchanted forest, and helped with scene assembly and asset placement in Unity.

Personal Projects – Unity games

These are personal projects created to experiment with Unity. I designed and modeled all assets, set up the scenes, and programmed the necessary scripts myself. These projects allowed me to explore environment creation, interaction systems, and game mechanics in a hands-on way.

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  • Icono negro LinkedIn
  • Sketchfab
  • Behance
  • Facebook
  • Instagram

© 2021 Creado por Irene Vicente con Wix.com

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